Rule 110 in CS2DQb User Offline 12.08.17 02:09:15 This map is a simulation of rule 110 in a CS2D map without using lua. It's not really meant for playing it on a server as it is just a fun little side-project of mine. For details please see: Proving the Turing Completeness of CS2D Maps 1× editiert, zuletzt 12.08.17 02:13:47 Zugelassen von Yates (12.08.17 16:16) Download 16 kb, 376 Downloads
HOLOgraphicSky User Offline 08.10.17 14:23:26 Very very useless time. Please don't waste your time creating something like this.
StirlizZ-Fapicon Super User Offline 12.08.17 14:46:39 Ok, I've read whole thread about Turing stuff. Totally unplayable holyshit thing you did here, but this is what moving us forward. Endless algorythm to solve everything, you said? My like for a hard job I answered. Ich mag es!