cs 1.6 differs from cs2d in some cases:
in cs2d no tactical shield
in cs2d it is the "elite" handgun but in cs 1.6 there are dual elites
in cs 1.6 no flare grenade
in cs 1.6 no fog of war
Are those things going to be added in the next cs2d game?
cs 1.6 differs from cs2d in some cases:
in cs2d no tactical shield
in cs2d it is the "elite" handgun but in cs 1.6 there are dual elites
in cs 1.6 no flare grenade
in cs 1.6 no fog of war
Are those things going to be added in the next cs2d game?
cs 1.6 differs from cs2d in some cases:
in cs2d no tactical shield
in cs2d it is the "elite" handgun but in cs 1.6 there are dual elites
in cs 1.6 no flare grenade
in cs 1.6 no fog of war
Are those things going to be added in the next cs2d game?
there is no fow becuse ther is no point of it in a FPS (first person shooter) becuse it is in First person!
i think thaqt it is in cs2d because it is not FPS, it is topdown so u can clearly see behind you, but with FOW on it is like first person,because u cant see behind u .
also, Source completely takes away all forms of skill from the game. In 1.5 a headshot was the top half of the head in Source a headshot goes to the shoulders. The m3 was completely stripped of it's pwnage powas theres of course the ever crappy galil and FAMAS yeah sure the graphics are amazing yea so what if you have volumetric smoke so what if you have HDR lighting so what if you can see thru the scope when not zoomed in GRAPHICS DOESNT MAKE A GAME GREAT IT'S THE GAMEPLAY!! but graphics sure do help.
cs2d is most like 1.5 though
lol, back to topics, CS15,16,and source are all 3D while cs2d is 2D, pretty obvious eh, 2d need those things to make up for the lost dimension, while some of them couldnt be made up ie head shots, but this is still fun
also, yeah, i guess ur ryt, 1.5 is much funner than all the other, i just lyk souce cuz its grafix are NICE