The basic sample of replay even though playback failed:
www.youtube.com/watch?v=2dB8e9AMI7k&feature=youtu.be
Planned Features:
Client & Server has different recording data
Client recording cannot spectate
Server recording can spectate all players
Client recording can look at his mouse input recording
Server can follow every player
Fast forward the playback
Replays are saved in the files
Not to mention it is pain to implement this with the current code base.
This feature could appear if not in 1.0.0.3, perhaps in 1.0.0.4
edited 5×, last 05.04.17 10:02:18 am