I'm also using the default "Advertise.lua" and "UTSFX.lua" scripts (along with the "GunGame.lua" script), so I'm not really sure if it's related to those.
I also tried "mp_winlimit 1" and "mp_roundlimit 1" (instead of "mp_timelimit"), but had the same problem... the map never cycles.
Lastly, I tried it using the dedicated server (I start the server, and then join my server within the game)... same problem.
BTW, one thing that I did notice:
If the "mp_timelimit" is set to something really low (such as 2), which of course wouldn't give the players enough time to actually win the default gungame, THEN the map will cycle. This makes me think that maybe the "GunGame.lua" does some sort of reseting when a player wins, which somehow resets or "confuses" the "mp_timelimit" setting.
Is this a known bug with the default "GunGame.lua", or am I doing something wrong?
Thanks in advance for any help
(Edit) Anyone?
@DC, Is this a known problem with the gungame script?
1× editiert, zuletzt 19.12.12 11:38:07