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for i,v in ipairs unlocked_classes do
for i,v in ipairs unlocked_classes do
for i,v in ipairs unlocked_classes do
for i,v in ipairs(unlocked_classes) do
function openzmenu(id) 	local menu_buttons = "Regular Zombie" --Regular zombie unlocked by default 	if(unlocked_classes[1]==true) then --if 1st class unlocked 		menu_buttons = menu_buttons..",Fast Zombie" 		if(unlocked_classes[2]==true) then 			menu_buttons = menu_buttons..",Über Zombie" 		end 	end end
totalt = 0 totalct = 0 totalspec = 0 	for i=1,32,1 do 		if (player(i,"exists")==true) then 			if (player(i,"team")==1) then totalt = totalt+1 else 	 	if (player(i,"team")==2) then totalct = totalct+1 else 	 	if (player(i,"team")==0) then totalspec = totalspec+1
if (totalt==0) then XXXXXXXXX end
addhook("hit","hitpowup") function hitpowup(id,source,weapon,hpdmg,apdmg) 	if (id==X) then 	if (weapon==WEAPONID) then hpdmg = hpdmg+X --x = you decide! apdmg = apdmg+X --x = your election! 	end 	end 		end