Forum
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Unreal Software actually still supports HTTP because CS2D doesn't support HTTPS. I don't understand my rewrite rule anymore though. lol.
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RewriteEngine on RewriteCond %{SERVER_NAME} =www.unrealsoftware.de [OR] RewriteCond %{SERVER_NAME} =unrealsoftware.de RewriteCond %{HTTP_USER_AGENT} !^$ RewriteRule ^ https://%{SERVER_NAME}%{REQUEST_URI} [END,NE,R=permanent]
Regarding requesting multiple values at once: Will consider to implement that. Good idea.
Edit:
Added. You can now use "json" as "data" param to get all values as JSON.
https://www.unrealsoftware.de/dev.php
edited 1×, last 15.05.21 03:14:18 pm
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HTTP will be faster, less stressful for server.
Consider listing the user modes somewhere, a way for us to convert the ID to text more easily.
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switch ($mode){ 		case 0:return '<span style="color:#999">User</span>'; break; 		case 1:return '<span style="color:#955">Idiot</span>'; break; 		case 50:return '<span style="color:#999">Super User</span>'; break; 		case 51:return '<span style="color:#760">Gold User</span>'; break; 		case 52:return '<span style="color:#097">Supporter</span>'; break; 		case 53:return '<span style="color:#7D134B">Security Supporter</span>'; break; 		case 54:return '<span style="color:#E92">Reviewer</span>'; break; 		case 99:return '<span style="color:#070">Moderator</span>'; break; 		case 100:return '<span style="color:#090">Admin</span>'; break; 		case -97:return '<span style="color:#A00">GAME BANNED</span>'; break; 		case -98:return '<span style="color:#A00">COMMUNITY BANNED</span>'; break; 		case -99:return '<span style="color:#A00">BANNED</span>'; break; 		case -100:return '<span style="color:#A00">'.l('NICHT AKTIVIERT','NOT ACTIVATED').'</span>'; break; 	}
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Also, shouldn't the Idiot mode be something like -1?
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@
DC: Gold User? Supporter? Hah, what are those?
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You get to unlock those as part of the 10th
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Currently all negative modes mean "banned" / "no access". Therefore "idiot" can't be negative. Of course I could change that logic but there's no real reason to do so.
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That made me realise that GIFs were supported a few years ago, why were they removed? And is it planned to ever allow APNG or GIF avatars?
EDIT:
Also, I'd like to be able to request "days since registration" using the Unreal Software API.
The result would be a CSV of two values.
days,approximate
Example:
57,0
edited 2×, last 20.06.21 07:18:14 pm
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I've recently stumbled across the user
JamppaCK which has an animated avatar (GIF).
That made me realise that GIFs were supported a few years ago, why were they removed? And is it planned to ever allow APNG or GIF avatars?
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That made me realise that GIFs were supported a few years ago, why were they removed? And is it planned to ever allow APNG or GIF avatars?
That was a bit of a discussion once, quite well summed up here:
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https://unrealsoftware.de/users.php?raw&s=STARTOFFSET&c=COUNT
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Just insert a super high number for
cand everything is fine.
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