Forum
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Good job, altho the player looks a bit out of place in the Middle of those 3D models.
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@
SQ: , this feature planned not only for standart walls but also for Dyn and Breakable, right?
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Yes.
Update
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If i'll use brick-wall tile it would scale it and looks bad.
It won't be possible to make archs?
edited 1×, last 10.03.17 11:42:04 am
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You said:Improvements will be done if people are going to like this mode.
This is very strange..
For example i don't like how does it look atm. But how can i know what you would improve and how. Looks like i should guess..
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Improvements will be done if people are going to like this mode.
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I like this
https://s24.postimg.org/jhtbtwo8l/3_D_Tiles.png
Btw, in the video (dust1) something like that could be good. (that you can switch 3d to 2d and vice versa)
Like a sv_force3d 1
so you dont need to create a new map (it's a huge pain in the ass trust me to have something like de_dust_3d)
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Btw another question, if i'll place an image on the wall, how would it looks like, image which cover players? There should be option which make this image move with player, such as 2-nd floor, but just image, set it's high value and make custom roof, train-rails etc.
imagepos(img,x,y,rot[,height])