First release with Steam support (Win client only)
 
  
  Various voice chat issues and stability problems
  
  Various visual lighting engine issues
  
  Various minor visual HUD / tooltip issues
  
  Laser mines rotation
  
  mp_hudscale not behaving correctly in all scenarios
  
  Vertical black boarder (1-4px width) appeared for larger 16:9 resolutions
  
  Graphical glitches when using command line parameters
  
  Large avatars were sometimes not downloaded properly
  
  Client money limit when pickup up gold or coins
  
  Lag animation not looking right under certain network conditions
  
  Committing suicide did not work anymore since 1.0.0.4
  
  Bad projectile timing with increased FPS in 1.0.0.4
  
  Problems with building rotations since 1.0.0.4
  
  Sometimes unable to join servers when they were running Lua tweens
  
  Scoreboard hide HUD option did not hide scripted Lua HUD elements
  
  Possible crash when failing to write advanced radar/minimap cache
  
  Improved stability when server is being DDoSed
  
  Crosshair of spectated player is now semitransparent
  
  When being flashed the radar now also becomes invisible
  
  Max. 2 U.S.G.N./Steam avatars are downloaded & stored concurrently to minimize FPS drops
  
  Lua Command player(id,"mousex") now returns -1 if mouse data is not available
  
  "conkey" (console key) works as intended for more keyboard layouts
  
  Increased fire rate for all weapons (2.5%)
  
  Console now uses scaled text
  
  Scoreboard sorting now takes in account mvp and assists
  
  The scoreboard now shows building count of teammates only
  
  Default windows graphics driver is now OpenGL (for Steam overlay support)
  
  Flash bang effect now hides radar
  
  Fiveseven damage decreased from 19 to 18
  
  Over 50 Steam achievements (Windows only)
  
  Command mp_connectionlimit for max. accepted connections
  
  Command cp_roundend for more additional round information message
  
  Command sb_autosize (automatic scoreboard size)
  
  Command sb_kpd (scoreboard kills / deaths ratio)
  
  Lua Command tween_frame (image frame animation)
  
  "mousemapx" & "mousemapy" parameters for Lua player command (mouse position on map)
  
  Server ticks are displayed in scoreboard and in-game menu (updates per second)
  
  Clients are able to see which operating system server is running
  
  Server lag compensation information in menu