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addhook("startround","damagefactor") function damagefactor(id) 	parse("mp_damagefactor 999") end
addhook("startround","damagefactor") function damagefactor(id) 	parse("mp_damagefactor 999") end
mapname { mp_damagefactor 999 }
de_dust { mp_damagefactor X } de_aztec { mp_damagefactor 123 }