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old Can't see server

Quattro
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Everyone can see/play on a server.
I can also see and play servers from that IP.
But that specific port is not on my server list and I can not connect to it...

What is this I don't even... ?!

old Re: Can't see server

DC
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Maybe...
• ... a firewall/router/ISP is blocking messages from/to that specific port
• ... your IP is blacklisted on that CS2D server instance (normally should only happen when you try to attack the server)

Easiest thing to try would be to try again later or try restarting CS2D. If that doesn't help you can try restarting your system and if that doesn't help you could also disconnect from the net and try to get a new IP assigned that way.

If all that doesn't help there probably really is something which blocks the connection somehow.

old Re: Can't see server

Quattro
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So it is possible that CS2D dedicated sv treated me as an attacker?

It happened after I added lua command to restart server by running this batch file:

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::Made by eRazeri
@echo off
C:\Windows\System32\mode con cols=50 lines=3 >nul
set /a var=0
:start
echo Running Server Tournament
start "" /wait /HIGH "cs2d_dedicated.exe" 
set /a var+=1
cls
echo Server has crashed %var% times, restarting
goto start

old Re: Can't see server

DC
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Oh so it's your server? Check its logs then. Search for your IP. Also try restarting it.

And yes, CS2D servers have a protection mechanism which puts IPs which send an unusual amount of messages on a blacklist. All traffic from blacklisted IPs is ignored entirely by the server so for people with a blacklisted IP it will look like the server is offline / does not exist (this is a funny trick to make dumb script kiddies think they successfully crashed a server even though the server is actually still up and running).

old Re: Can't see server

Quattro
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There are bound to be false positives with this system, especially on servers running heavy scripts. I think it should have a cool down for several minutes so hoster wouldn't have to reset the server for a fix

old Re: Can't see server

DC
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Of course there are also settings for this: cs2d cmd mp_floodprot and cs2d cmd mp_floodprotignoretime

Lua scripts run on the server and don't trigger this.
If you have other external scripts which cause enough UDP traffic to trigger this system then you're most likely doing something really wrong and should consider to change your system.
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